rs-pbrt
Rust based PBRT (v0.9.8)
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rs-pbrt
Physically based rendering (PBR) with Rust
What is Physically Based Rendering?
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[blend_info] Emit value using nodes
2022-02-02
Getting Started
2021-09-12
Release Notes for v0.9.0
2021-03-26
Release Notes for v0.8.3
2020-10-11
Release Notes for v0.8.2
2020-07-29
Release Notes for v0.8.1
2020-03-15
Release Notes for v0.8.0
2020-02-06
Release Notes for v0.7.3
2019-11-27
Memory Management
2019-11-01
Release Notes for v0.7.2
2019-10-30
Perf and Heaptrack
2019-10-27
Arena-Based Allocation
2019-10-08
Release Notes for v0.7.1
2019-09-19
Release Notes for v0.7.0
2019-08-30
Release Notes for v0.6.2
2019-06-28
Release Notes for v0.6.1
2019-06-17
Release Notes for v0.6.0
2019-06-07
Release Notes for v0.5.3
2019-05-15
Release Notes for v0.5.2
2019-04-24
Cover image for the first edition
2019-02-27
Release Notes for v0.5.1
2019-02-19
Release Notes for v0.5.0
2019-01-16
Release Notes for v0.4.5
2018-12-12
Workflow for using Blender in Python Console Mode
2018-11-29
Create a Triangle in Blender and Render it
2018-11-28
Using Blender for Scene Creation
2018-11-20