☰
In rs_pbrt::core::texture
?
Function
rs_pbrt
::
core
::
texture
::
fbm
source
·
[
−
]
pub fn fbm(
p: &
Point3f
,
dpdx: &
Vector3f
,
dpdy: &
Vector3f
,
omega:
Float
,
max_octaves:
i32
) ->
Float