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use crate::core::filter::Filter;
use crate::core::geometry::{Point2f, Vector2f};
use crate::core::paramset::ParamSet;
use crate::core::pbrt::Float;
#[derive(Debug, Default, Copy, Clone)]
pub struct TriangleFilter {
pub radius: Vector2f,
pub inv_radius: Vector2f,
}
impl TriangleFilter {
pub fn create(ps: &ParamSet) -> Box<Filter> {
let xw: Float = ps.find_one_float("xwidth", 2.0);
let yw: Float = ps.find_one_float("ywidth", 2.0);
let triangle_filter: Box<Filter> = Box::new(Filter::Triangle(TriangleFilter {
radius: Vector2f { x: xw, y: yw },
inv_radius: Vector2f {
x: 1.0 / xw,
y: 1.0 / yw,
},
}));
triangle_filter
}
pub fn evaluate(&self, p: Point2f) -> Float {
(0.0 as Float).max((self.radius.x - p.x.abs()) as Float)
* (0.0 as Float).max((self.radius.y - p.y.abs()) as Float)
}
pub fn get_radius(&self) -> Vector2f {
Vector2f {
x: self.radius.x,
y: self.radius.y,
}
}
}