Variants
Crv(Curve)
Clndr(Cylinder)
Dsk(Disk)
Sphr(Sphere)
Trngl(Triangle)
Implementations
sourceimpl Shape
impl Shape
pub fn object_bound(&self) -> Bounds3f
pub fn world_bound(&self) -> Bounds3f
pub fn intersect(
&self,
r: &Ray,
t_hit: &mut Float,
isect: &mut SurfaceInteraction<'_>
) -> bool
pub fn intersect_p(&self, r: &Ray) -> bool
pub fn get_reverse_orientation(&self) -> bool
pub fn get_transform_swaps_handedness(&self) -> bool
pub fn get_object_to_world(&self) -> Transform
pub fn area(&self) -> Float
pub fn sample(&self, u: Point2f, pdf: &mut Float) -> InteractionCommon
pub fn pdf(&self, _iref: &InteractionCommon) -> Float
pub fn sample_with_ref_point(
&self,
iref: &InteractionCommon,
u: Point2f,
pdf: &mut Float
) -> InteractionCommon
pub fn pdf_with_ref_point(&self, iref: &dyn Interaction, wi: &Vector3f) -> Float
Auto Trait Implementations
impl !RefUnwindSafe for Shape
impl Send for Shape
impl Sync for Shape
impl Unpin for Shape
impl !UnwindSafe for Shape
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more