pub struct FourierMaterial {
    pub bsdf_table: Arc<FourierBSDFTable>,
    pub bump_map: Option<Arc<dyn Texture<Float> + Sync + Send>>,
}Fields
bsdf_table: Arc<FourierBSDFTable>bump_map: Option<Arc<dyn Texture<Float> + Sync + Send>>Implementations
sourceimpl FourierMaterial
 
impl FourierMaterial
pub fn new(
    bsdf_table: Arc<FourierBSDFTable>, 
    bump_map: Option<Arc<dyn Texture<Float> + Sync + Send>>
) -> Self
pub fn create(
    mp: &mut TextureParams, 
    bsdf_state: &mut BsdfState
) -> Arc<Material>
pub fn compute_scattering_functions(
    &self, 
    si: &mut SurfaceInteraction<'_>, 
    mode: TransportMode, 
    _allow_multiple_lobes: bool, 
    _material: Option<Arc<Material>>, 
    scale_opt: Option<Spectrum>
)
Auto Trait Implementations
impl !RefUnwindSafe for FourierMaterial
impl Send for FourierMaterial
impl Sync for FourierMaterial
impl Unpin for FourierMaterial
impl !UnwindSafe for FourierMaterial
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
    T: ?Sized, 
 
impl<T> BorrowMut<T> for T where
    T: ?Sized, 
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more