pub struct GeometricPrimitive {
pub shape: Arc<Shape>,
pub material: Option<Arc<Material>>,
pub area_light: Option<Arc<Light>>,
pub medium_interface: Option<Arc<MediumInterface>>,
}
Fields
shape: Arc<Shape>
material: Option<Arc<Material>>
area_light: Option<Arc<Light>>
medium_interface: Option<Arc<MediumInterface>>
Implementations
sourceimpl GeometricPrimitive
impl GeometricPrimitive
pub fn new(
shape: Arc<Shape>,
material: Option<Arc<Material>>,
area_light: Option<Arc<Light>>,
medium_interface: Option<Arc<MediumInterface>>
) -> Self
pub fn world_bound(&self) -> Bounds3f
pub fn intersect(&self, ray: &Ray, isect: &mut SurfaceInteraction<'_>) -> bool
pub fn intersect_p(&self, r: &Ray) -> bool
pub fn get_material(&self) -> Option<Arc<Material>>
pub fn get_area_light(&self) -> Option<Arc<Light>>
Trait Implementations
sourceimpl Clone for GeometricPrimitive
impl Clone for GeometricPrimitive
sourcefn clone(&self) -> GeometricPrimitive
fn clone(&self) -> GeometricPrimitive
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl !RefUnwindSafe for GeometricPrimitive
impl Send for GeometricPrimitive
impl Sync for GeometricPrimitive
impl Unpin for GeometricPrimitive
impl !UnwindSafe for GeometricPrimitive
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more