pub struct SpotLight {
pub p_light: Point3f,
pub i: Spectrum,
pub cos_total_width: Float,
pub cos_falloff_start: Float,
pub flags: u8,
pub n_samples: i32,
pub medium_interface: MediumInterface,
pub light_to_world: Transform,
pub world_to_light: Transform,
}
Fields
p_light: Point3f
i: Spectrum
cos_total_width: Float
cos_falloff_start: Float
flags: u8
n_samples: i32
medium_interface: MediumInterface
light_to_world: Transform
world_to_light: Transform
Implementations
sourceimpl SpotLight
impl SpotLight
pub fn new(
light_to_world: &Transform,
medium_interface: &MediumInterface,
i: &Spectrum,
total_width: Float,
falloff_start: Float
) -> Self
pub fn falloff(&self, w: &Vector3f) -> Float
pub fn sample_li<'a, 'b>(
&'b self,
iref: &'a InteractionCommon,
light_intr: &'b mut InteractionCommon,
_u: Point2f,
wi: &mut Vector3f,
pdf: &mut Float,
vis: &mut VisibilityTester<'a, 'b>
) -> Spectrum
pub fn power(&self) -> Spectrum
pub fn preprocess(&self, _scene: &Scene)
sourcepub fn le(&self, _ray: &Ray) -> Spectrum
pub fn le(&self, _ray: &Ray) -> Spectrum
Default implementation returns no emitted radiance for a ray that escapes the scene bounds.
pub fn pdf_li(&self, _iref: &dyn Interaction, _wi: &Vector3f) -> Float
pub fn sample_le(
&self,
u1: Point2f,
_u2: Point2f,
time: Float,
ray: &mut Ray,
n_light: &mut Normal3f,
pdf_pos: &mut Float,
pdf_dir: &mut Float
) -> Spectrum
pub fn get_flags(&self) -> u8
pub fn get_n_samples(&self) -> i32
pub fn pdf_le(
&self,
ray: &Ray,
_n_light: &Normal3f,
pdf_pos: &mut Float,
pdf_dir: &mut Float
)
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for SpotLight
impl Send for SpotLight
impl Sync for SpotLight
impl Unpin for SpotLight
impl UnwindSafe for SpotLight
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more